Unstable GPU utilization
GPUs sit at 20–40% while CPUs are pegged at 90%. We analyze your pipeline to understand where the stalls actually happen.
AuGPU.AI
When your GPUs are on fire, you don’t have weeks to debug.
We provide on-call GPU performance troubleshooting and optimization for production workloads – from rendering farms to inference clusters.
We stay online, so your systems stay alive.
We help teams that rely on GPUs – for rendering, VFX, games, and AI inference – diagnose bottlenecks and ship more stable performance without replacing hardware.
GPUs sit at 20–40% while CPUs are pegged at 90%. We analyze your pipeline to understand where the stalls actually happen.
P95 / P99 latency spikes that only happen under “real” traffic. We trace the full path across kernels, memory, and IO.
Identical jobs, different GPUs, 2× difference in throughput. We look at driver, NUMA, scheduling and kernel behavior side by side.
Hand-written or vendor kernels that behave differently in your actual workload. We profile at kernel level and build a concrete change list.
We review your stack, collect traces and metrics (GPU / CPU / IO), and instrument the minimal set of probes needed to see real behavior.
We locate bottlenecks across kernels, data movement, memory layout, and scheduling. The goal is a clear, reproducible explanation of “why it’s slow”.
You get a concrete list of changes with estimated impact, plus remote pair-debugging support while your team applies them.
For teams that want to go further, we can run a focused sprint to squeeze extra performance out of the pipeline once it’s stable.
How we stabilized utilization and reduced P95 latency on a multi-node A100 inference cluster without rewriting the core model.
Eliminating frame jitter, VRAM fragmentation, and kernel fragmentation in a real-time video processing pipeline.
Making a heterogeneous rendering farm behave like a single, well-balanced pool of GPU capacity.
A few notes from real troubleshooting work – written for engineers, not marketing.
A practical workflow to separate GPU saturation from data loading and network issues, using the metrics you already have.
Patterns we repeatedly see in PyTorch / TensorRT / custom CUDA setups – and small changes that usually pay off quickly.
In real systems, low GPU utilization rarely means “the GPU is slow”. It usually means the GPU is waiting – on data, on synchronization, or on upstream work.
We start by mapping three curves over the same time window: GPU utilization, CPU utilization, and queue depth / request rate. From there, we look at:
The goal is not a “perfect” model of your system, but a clear decision: do we spend the next few days on kernels, or on data and orchestration.
Many production inference stacks grow organically over time. We often see:
We walk through the pipeline hop by hop, turning these into concrete changes: fewer kernel launches, better batching, and less unnecessary data movement.
We also build internal visual demos and UI experiments for GPU-powered content – WebGL, Canvas, and brand visualizations.
These are not our primary service line, but they help teams imagine what their GPU-backed experiences can look and feel like.
AuGPU.AI is a small, engineering-driven studio focused on GPU performance troubleshooting and optimization.
Best for structured project discussions, requirements, and sharing materials.
In your message, you can briefly describe the project background, timelines, and the main performance issues you’re seeing.
Useful for early-stage questions: feasibility, time frames, and possible ways of working together.
For deep technical debugging, we will switch to email or a scheduled call so we can keep a clear record of steps and findings.
If you already have a concrete need, preparing the points below will help us move faster:
With this information we can propose a realistic collaboration model and schedule.